![]() Use UI FOCUS/BACK to dismiss the jettison menu. Use UI PANEL LEFT and UI PANEL RIGHT to set the amount of the cargo you want to jettison,Īnd use UI PANEL SELECT to execute the operation. In the jettison menu, use UI PANEL UP and UI PANEL DOWN to select whether to jettison theĬargo whilst still retaining owner ship, or abandon it, jettisoning the cargo with no restrictions Use UI PANEL UP, UI PANEL DOWN, UI PANEL LEFT and UI PANEL RIGHT to highlight aĬargo type, and use UI PANEL SELECT to summon the jettison menu. If theĬargo is stolen or mission critical it will be noted here. The right hand section displays a manifest for all cargo currently in your ship’s hold.Įach type of cargo will have its own entry, displaying its category icon, name and amount. Rightmost fire group a new fire group will be created. With a fire group highlighted, use UI PANEL SELECT to cycle through the three options (1, 2,Įmpty) to assign the module to primary, secondary fire or to remove the module from the fireĪ fire group will be removed if no modules are assigned to it. UI PANEL RIGHT to highlight a fire group. Use UI PANEL UP and UI PANEL DOWN to highlight a module. Empty: this module cannot be used by either fire command when this fire group is active.2: the module will activate when this fire group is active and you use the secondary fire command.1: the module will activate when this fire group is active and you use the primary fire command.Below each fire group are entries for each module. The right-hand section shows you current fire groups as columns. The modules are grouped according to type. The left-hand section lists all modules fitted that can beĪctivated by using a primary or secondary attack. It allows you to set up groups of weapons and equipment to fire simultaneously. This tab allows you to configure which weapons will fire when you use your primary and secondaryĪttacks. That power priority will be turned off until available power is restored. When the Output bar drops below a power priority segment in the Usage bar, ALL modules of Power priority is used to determine which modules are automatically turned off should yourĪvailable power draw be reduced (for example if you fit a smaller power plant, or suffer a power ![]() The available draw from your ship’s power plant and a power Usage bar, representing theĬombined draw of all active modules, divided up into power priority. Underneath the list is a power Output bar, representing PANEL RIGHT on a highlighted module to increase/decrease its power priority. Capacitor used to power active functions of the module, if any.Size, described as a number, where bigger numbers represent larger modules.Effectiveness Rating, described as a letter, where “A” is the most effective.Fixed, Gimbal or Turret mount, described as icons, if the module is a.RIGHT to cycle through subsets of useful data This tab shows you various statistics about your career.
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